package  {
	import com.drawm.adt.debugger.Console;
	import com.drawm.adt.lagControl.LagControl;
	import flash.display.Sprite;

	import com.drawm.adt.pseudoCodeEditor.App;

	[SWF(width='450', height='565', backgroundColor='#951951', frameRate='30')]
	
	public class Main extends Sprite {
		
		public function Main() {
			
// 			Init the App
//			var app:App = new App();
//			addChild(app);
			
//			var container:Sprite = new Sprite();
//			addChild(container);
//			LagControl.init(check,container);
//			
//		}
//		public function check():void{
//			var lol:Number = 10/2;
		}
	}
}
